DD/Increments/First Increment - Sailors

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This page is part of the Unknown Horizons design document. Please discuss everything concerning this topic on the "discussion" tab of this page. If you´re not sure whether your ideas are fitting the Unknown Horizons style, either use the discussion page, talk to us, or edit the "Questions" section of this page, but please don´t directly edit the other parts.

Motto

Create basic infrastructure, a few settlers, some food productions and enough wood as building material.

Detailed Description

It's about setting up the real essential stuff. At first you need wood, to be able to build something. Then the only task that's left is to produce some food to not let the settlers starve and boost their happiness to the second increment with a church and textiles. For upgrading, one needs wood as building material.

List of Buildings

  • Economy
    • Lumberjack + Trees
    • Farm (move to 2nd)
      • Potatoe field (move to 2nd)
      • Pasture with sheep (move to 2nd)
    • Hunter
    • Fisher
    • Weaver (move to 2nd)
  • Residential
    • Settler tents
    • Church
    • Market Place
  • Infrastructure
    • Storage Building
    • Trails and Bridge
    • Signal fire
  • Military
    • Lookout (comment it out for the moment)
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