DD/GUI/The Wheel

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This page is part of the Unknown Horizons design document. Please discuss everything concerning this topic on the "discussion" tab of this page. If you´re not sure whether your ideas are fitting the Unknown Horizons style, either use the discussion page, talk to us, or edit the "Questions" section of this page, but please don´t directly edit the other parts.

Contents

Proposal

Sketch by André

Summary

By clicking and holding MMB on an object on the map a context menu appears. The player can set common settings here like pushing a building out of service.

Workings

First the player have to click one building with the MMB and hold the button. To activate an option he have to move the mouse on one button while holding the middle mouse button.

A few common functions are:

  • Push a building out of service
  • Upgrade a building to the next class
  • Forced request to pick up goods by a branch office cart
  • Pull down the building

Open Questions

Question Open question:
How to prevent that the player pull down a buiding by accident?

--Andre 01:34, 10 April 2009 (UTC)

Answer Suggestion:
Remove the tear down button from this wheel. A user doesn't do this very often, so it doesn't need to be accessible this easily.

totycro

Use Cases

This feature should allow the player to attend the most common functions with only one click.

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