Running costs

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This page is part of the Unknown Horizons Design Document. Please discuss everything concerning this topic on the "discussion" tab of this page. If you're not sure whether your ideas are fitting the Unknown Horizons style, either use the related discussion page or ask us. Please don't directly edit the article!

Contents

Proposal

Summary

Every building and unit has individual running costs in resources (gold). Those costs have to be paid in regular intervals (e.g. like every 10 minutes). As soon as the object is demolished or destroyed those costs are deleted. A company building lacking according resources for production or a unit standing around with no orders (what units will do most if the playing time) will still need the full runnning costs as an object in action.

The only way to decrease running costs is to decomission the building or unit.

Implementation related note

None so far.

Workings

The costs are deducted automatically.


Phasing

General

Running costs might be part of first milestone.

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