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This page is part of the Unknown Horizons Design Document. Parts of it may only exist on paper and not in-game yet. Please don't use this page as reference for actual game content.

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Sixth Tier - Aristocrats


You will fall into despair trying to keep us alive. Final tier.

Detailed Description

Construction material theme is marble, finally. This does not mean that all buildings should look white and have no texture - it just adds bright elements and a representation factor. Try to have it look nice!

Roads look like avenues now.

There are only desired goods in the last tier obviously, but you still need to supply as many of them as you can. Your aristocrats are very selective about their way of living and will not dare to simply leave where they don't get served well.


  • deep salt/gold/silver/gem mine, extended marble pit,
  • custom tailor, printery, big charcoal burning,
  • hotel, pharos, cathedral, university,
  • citadel

That's it

  • Desired (overview): (apothecary/doctor)1, (candles/lamp oil)1, shoes, coffee, perfume, representation, garments, horses, almond milk, culture
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